Controls
WebGLRenderer
outputEncoding
Linear
sRGB
sRGB
Shadow
enabled
autoUpdate
needsUpdate
type
Basic
PCFS
PCFSoft
VSM
PCFSoft
ToneMapping
exposure
toneMapping
None
Linear
Reinhard
Cineon
ACESFilmic
Custom
None
clearSettings
autoClear
clearColor
Scene
backGround
White
Black
Null
Color
Texture
Cubemap
White
Toggle Override Material
Toggle Environment
THREE.Material
transparent
opacity
blending
THREE.NoBlending
THREE.NormalBlending
THREE.AdditiveBlending
THREE.SubtractiveBlending
THREE.MultiplyBlending
THREE.CustomBlending
THREE.NormalBlending
blendSrc
THREE.ZeroFactor
THREE.OneFactor
THREE.SrcColorFactor
THREE.OneMinusSrcColorFactor
THREE.SrcAlphaFactor
THREE.OneMinusSrcAlphaFactor
THREE.DstAlphaFactor
THREE.OneMinusDstAlphaFactor
THREE.SrcAlphaFactor
blendDst
THREE.ZeroFactor
THREE.OneFactor
THREE.SrcColorFactor
THREE.OneMinusSrcColorFactor
THREE.SrcAlphaFactor
THREE.OneMinusSrcAlphaFactor
THREE.DstAlphaFactor
THREE.OneMinusDstAlphaFactor
THREE.OneMinusSrcAlphaFactor
blendEquation
THREE.AddEquation
THREE.SubtractEquation
THREE.ReverseSubtractEquation
THREE.AddEquation
depthTest
depthWrite
alphaTest
visible
side
THREE.FrontSide
THREE.BackSide
THREE.DoubleSide
THREE.FrontSide
THREE.MeshStandardMaterial
emissive
emissiveIntensity
roughness
metalness
color
wireframe
vertexColors
envMaps
none
reflection
refraction
none
map
none
floorAntique
floorParquet
marble
ground
none
combine
THREE.MultiplyOperation
THREE.MixOperation
THREE.AddOperation
undefined
refractionRatio
Floor
visible
THREE.ParametricGeometry
slices
stacks
func
plane
radialWave
klein
mobius
mobius3d
plane